Missile Penteres, Mercenary Peltasts
Recruitment Cost | 930 | |
Upkeep Cost | 690 | |
Missile Damage | 32 | |
Range | 80 | |
Shots Per Minute | 7 | |
Ship Health | 1,020 | |
Ship Speed | 5 | |
Melee Attack | 18 | |
Weapon Damage | 24 | |
Melee Defence | 40 | |
Armour | 65 | |
Health | 50 |
Abilities
- Resistant to Fatigue
- Hide (scrub & forest)
- Flaming Shot
Strengths & Weaknesses
- Good hull strength
- Medium crew
- Average speed
- Average ramming
- Poor boarding
- Good missile combat
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Description
The 'five', called a quinquereme in Latin and a penteres in Greek, was a ship first used by the Syracusans against the Carthaginians sometime around 398BC. Like other polyremes, a term meaning many-oared, the chances were that it did not have five banks of oars but that the word 'oar' was used to mean 'rower'. In such a case, the arrangement of rowers would be two-two-one going up from the waterline. It makes sense to keep as much weight as possible low in the vessel to help its stability; a high centre of gravity makes any ship liable to capsize if struck from the side. The quinquereme, then, would be a formidable vessel both in terms of appearance and combat value. With a large fighting contingent aboard and plenty of deck space, this heavy vessel could cope with most enemies and threats.
These skirmishers were named for their small crescent-shaped leather or wicker shields or 'peltai'. It was a common habit to name troops for their shield style in the Greek world. They wore little or no armour and carried three javelins. After harassing the enemy by flinging javelins, they would hastily retreat before any counter-charge or flanking move could be carried out. As armies developed and tactics became more complex, peltasts were expected to take part in hand-to-hand combat: with such expectation they were given stiffened linen cuirasses and short swords. They were still expected to use javelins, but could then join in the close fighting. Eventually, peltasts even exchanged their characteristic shield for the heavier thureos. Their name and battlefield function remained unchanged.
Requires |
---|
Regions Salamis Tarsus Side Thapsacus Antioch Samosata Tarsus |